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Forza Motorsport 5
XBox One Launch Title
Environment Artist
Track: Prague
I did a lot of early-stage work for this track, including placement and grey-boxing of the barriers and crowds.
Track: Swiss Alps
I did the signage (modeling and texturing), crowd placement, tree placement, prop placement, and general finessing for this track. Also included were bug fixes and other necessary pipeline adjustments.
Track: Sebring
A lot of uprezzing and porting work went into this track. I had a hand in related tasks which included geometrical, material, and texture creation as needed.
Track: Spa
I did the signage (modeling and texturing), crowd placement, and general finessing for this track. Also included were bug fixes and other necessary pipeline adjustments.
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